This 3D artist makes game characters come to life We have been working with 3D artist, Scott McLellan, who recently approached us for assistance with printing his designs. First and foremost, Scott is a character modeller. But he also produces game assets for Solus.
Last week I gave you an overview of the most widely used 3D modelling software. Now, it is time to present my own first 3D models. I have only recently begun diving into 3D design, so my models are fairly simple. You can build them, using the default shapes provided in SketchUp Make and Blender.
It’s been a while since I completed my first 3D print project. Since then, I’ve printed many other great models, worked with several 3D printers and experimented with different filament materials (we have something very special coming out soon). So it’s time to take another step out of my box and start creating my own 3D printable designs.
Last year Microsoft announced the launching of a new 3D printing file format. The software giant is reclaiming its place as an technology industry leader by entering the fast-growing world of 3D printing. The 3MF is intended to replace the current STL file format.
I have been waiting for this since day one of my internship at 3D Print Works and here it is – my very first 3D print project! Entering the futuristic world of 3D printing is very exciting. However, we are yet to reach the point when you just choose a cool 3D model, tell your 3D printer to make it, sit back and relax. Here are some things I discovered which might help you.
The “Touching the Prado” exhibition has demonstrated yet another way that 3d printing in arts and culture can improve the world on a deeply moving human level. In order to give blind and visually impaired people a realistic sense of the paintings, 3D printing in the Prado has reproduced five of their most famous paintings.